Cody Lee
Cody Lee
3D Character and Anthro Artist
Sandy, United States

Summary

​Hello! My Name is Cody Lee, I am a 3D character artist, my forte is ZBrush, but I also do work in Maya, and some in Photoshop. I'm also expirenced in working with Substance Painter, KeyShot and Marmoset Toolbag. I am experienced working in a team, large or small, and understand the importance of teamwork, communication, and team dynamics.

3D Character Modeler / 3D Concept
Arakareeis@live.com
Phone: (801) 550 - 0745


SKILLS & ABILITIES • ZBrush
• Maya
• Photoshop
• Keyshot
• Unreal
• Substance Painter
• Unity
• Marmoset Toolbag
• Game Design
• Level Design
• Prototyping
• 3D Coat

EXPIRENCE 4 Years experience
GAMES Hide vs. Seek (Published on Steam)
• Game: A “cat and mouse” styled game where one player transforms into environment props while the other player seeks them out. But the hider must collect objective marks before the time runs out or the seeker will win.
• Role and Responsibilities: Asset creation along with environmental modeling and white boxing. Making sure the level is engaging to players on both sides as well as creation of newer levels
Galactic Labor Union (Published on PS Vita mobile store)
• Game: Recreate planets using your tractor beam to pull in asteroids, scan them for the appropriate elements and shoot them into the proto-planet to create new planets using the gyroscopic controls of the PS Vita
• Role and Responsibilities: Environmental asset creation
T.W.O
• Game: Work with your friend to solve various puzzles in asymmetric rooms where your effective communication, keen observation skills, and knowledge of one another will be put to the test.
• Role and Responsibilities: Lead Artist, Art Director, Puzzle Designer, Distribution of asset creation tasks Responsible for artistic consistency, Responsible for assets being finished on time
Cyber Force
• Game: Enforce justice in the cyber world. Be careful with your power – abuse will cause a domino effect and cause more problems
• Role and Responsibilities: Creation of major art assets, Player character, Enemies, and Enemy spawns
TiMedusa
• Game: A game developed for the Microsoft Imagine Cup Competition, 3D platformer, collect all the pieces of the Time Medallion in the level, but time will reset whenever you touch a piece.
• Role and Responsibilities: Lead: Artist, Distribution of asset creation tasks, Responsible for artistic consistency, Responsible for assets being finished on time

EDUCATION UNIVERSITY OF UTAH
Master of Entertainment Arts and Engineering – Art
UNIVERSITY OF UTAH
Bachelor of Arts – Film and Media Arts with Emphasis in Entertainment Arts and Engineering

Skills

3D ModelingCharacter ModelingCharacter DesignEnvironment ModelingEnvironment DesignGame DesignGame Development

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
3DCoat
3DCoat
Keyshot
Keyshot
Photoshop
Photoshop